Code

  1. Felix Burkhardt, Florian Eyben, Björn Schuller: “Nkululeko: Machine Learning Experiments on Speaker Characteristics Without Programming”, MIT licensed, Python, audEERING GmbH,  Germany,  https://github.com/felixbur/nkululeko, 2023.
  2. Shuo Liu, Gil Keren, Björn Schuller: “Neuro-Holistic Audio-eNhancement System (N-HANS)”, GPL licensed, Python, University of Augsburg, Germany, https://github.com/N-HANS/N-HANS, 2019.
  3. Panagiotis Tzirakis, Stefanos Zafeiriou, Björn Schuller: “End2You – The Imperial Toolkit for Multimodal Profiling”, GPL licensed, Python, Imperial College London, UK, https://github.com/end2you/end2you, 2017.
  4. Shahin Amiriparian, Maurice Gerczuk, Sandra Ottl, Björn Schuller: “DeepSpectrum – a Python toolkit for feature extraction from audio data with pre-trained Image Convolutional Neural Networks”, GPL licensed, Python, University of Augsburg, Germany, https://github.com/DeepSpectrum/DeepSpectrum, 2017.
  5. Shahin Amiriparian, Michael Freitag, Maurice Gerczuk, Sergey Pugachevskiy, Nicholas Cummins, Björn Schuller: “auDeep: a Python toolkit for unsupervised feature learning with deep neural networks”, GPL licensed, Python, University of Augsburg and University of Passau, Germany, https://github.com/auDeep/auDeep, 2017.
  6. Maximilian Schmitt, Björn Schuller: “The Passau Open-Source Crossmodal Bag-of-Words Toolkit (openXBOW)”, GPL licensed, JAVA, University of Passau, Germany, https://github.com/openXBOW/openXBOW, June 2016.
  7. Shahin Amiriparian, Björn Schuller: “The Passau open Complex Systems Environment (openCoSy)”, GPL licensed, JAVA, University of Passau, Germany, https://github.com/pugachevskiy/oComplex, December 2015.
  8. Simone Hantke, Florian Eyben, Tobias Appel, Björn Schuller: “iHEARu-PLAY: a game for crowdsourced data collection and annotation”, Python, University of Passau, Germany, https://www.ihearu-play.fim.uni-passau.de/, December 2015.
  9. Felix Weninger, Johannes Bergmann, Björn Schuller: “The Munich Open-Source CUDA RecurREnt Neural Network Toolkit (CURRENT)”, GPL licensed, C++, Technische Universität München, Germany, http://sourceforge.net/projects/currennt/, October 2013.
  10. Florian Eyben, Martin Wöllmer, Björn Schuller: “Open Emotion and Affect Recognition (openEAR)”, GPL licensed, C++, Technische Universität München, Germany, http://sourceforge.net/projects/openear/, September 2009.
  11. Alexander Lehmann, Felix Weninger, Björn Schuller: “Blind Source Separation for Audio Recognition Tasks (openBlissART)”, GPL licensed, C++, Technische Universität München, Germany, http://github.com/openBliSSART/, May 2009.
  12. Florian Eyben, Martin Wöllmer, Björn Schuller: “Open Speech and Music Interpretation by Large-Space Extraction (openSMILE)”, GPL licensed, C++, Technische Universität München, Germany, http://sourceforge.net/projects/opensmile/, http://audeering.com/research/opensmile/, December 2008.
  13. Lutz Justen (code), Björn Schuller (in-game music): “The Return of the Space Invaders”, KELLY-Data Electronic Publishing, Martinsried, Germany, 1996.

More information on my open source projects is found at openaudio.eu.

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